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AI Insights · Timothy · September 2022

Top 5 Sandbox Games on Android in South America Q3 2022

In Q3 2022, the top Sandbox games on Android in South America, including Roblox and Minecraft, showed varied trends in downloads, revenue, and active user engagement.

Top 5 Sandbox Games on Android in South America Q3 2022

In the third quarter of 2022, the performance of top sandbox games on the Android platform in South America varied significantly. Here’s a detailed look at the weekly trends in downloads, revenue, and active users for the top 5 sandbox games according to data from Sensor Tower.

Roblox consistently led the charts with impressive metrics. Weekly revenue peaked in early August at around $304K and maintained a strong performance, hovering between $223K and $290K for the rest of the quarter. The app saw a similar steady trend in weekly downloads, with numbers ranging from 533K to 629K. Active users saw a gradual increase from approximately 24.3M at the end of June to around 26.9M by the end of September.

Minecraft from Mojang also showed strong performance metrics. Weekly revenue reached its highest point in mid-July at around $90K, stabilizing between $65K and $84K for the remainder of the quarter. Downloads fluctuated, peaking in mid-July with over 30K downloads, but falling to around 10K by the end of September. Despite this, weekly active users remained relatively stable, starting the quarter at 525K and ending at approximately 480K.

Garena Blockman GO exhibited notable fluctuations in its weekly downloads, peaking at nearly 300K in mid-July and maintaining figures above 100K for most of the quarter. Revenue showed a modest increase, with the highest weekly revenue reaching around $4.8K in early August. The game’s active user base grew from 734K in late June to nearly 977K by the end of September.

Terraria had a steadier but lower scale performance compared to others. Weekly revenue varied between $2.7K and $4.2K, with the peak occurring at the end of September. Downloads ranged from 1K to nearly 2.7K weekly, while active users fluctuated slightly, starting at 8.3K and ending at approximately 9.1K.

Mini World: CREATA saw a significant rise in weekly downloads, particularly in September, with a peak of over 133K. Revenue remained relatively low, peaking at around $955 in mid-July. However, active users showed a positive trend, growing from 833K in late June to over 923K by the end of September.

For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2022